Source file src/internal/poll/splice_linux.go

     1  // Copyright 2018 The Go Authors. All rights reserved.
     2  // Use of this source code is governed by a BSD-style
     3  // license that can be found in the LICENSE file.
     4  
     5  package poll
     6  
     7  import (
     8  	"internal/syscall/unix"
     9  	"runtime"
    10  	"sync"
    11  	"syscall"
    12  )
    13  
    14  const (
    15  	// spliceNonblock doesn't make the splice itself necessarily nonblocking
    16  	// (because the actual file descriptors that are spliced from/to may block
    17  	// unless they have the O_NONBLOCK flag set), but it makes the splice pipe
    18  	// operations nonblocking.
    19  	spliceNonblock = 0x2
    20  
    21  	// maxSpliceSize is the maximum amount of data Splice asks
    22  	// the kernel to move in a single call to splice(2).
    23  	// We use 1MB as Splice writes data through a pipe, and 1MB is the default maximum pipe buffer size,
    24  	// which is determined by /proc/sys/fs/pipe-max-size.
    25  	maxSpliceSize = 1 << 20
    26  )
    27  
    28  // Splice transfers at most remain bytes of data from src to dst, using the
    29  // splice system call to minimize copies of data from and to userspace.
    30  //
    31  // Splice gets a pipe buffer from the pool or creates a new one if needed, to serve as a buffer for the data transfer.
    32  // src and dst must both be stream-oriented sockets.
    33  func Splice(dst, src *FD, remain int64) (written int64, handled bool, err error) {
    34  	p, err := getPipe()
    35  	if err != nil {
    36  		return 0, false, err
    37  	}
    38  	defer putPipe(p)
    39  	var inPipe, n int
    40  	for err == nil && remain > 0 {
    41  		max := maxSpliceSize
    42  		if int64(max) > remain {
    43  			max = int(remain)
    44  		}
    45  		inPipe, err = spliceDrain(p.wfd, src, max)
    46  		// The operation is considered handled if splice returns no
    47  		// error, or an error other than EINVAL. An EINVAL means the
    48  		// kernel does not support splice for the socket type of src.
    49  		// The failed syscall does not consume any data so it is safe
    50  		// to fall back to a generic copy.
    51  		//
    52  		// spliceDrain should never return EAGAIN, so if err != nil,
    53  		// Splice cannot continue.
    54  		//
    55  		// If inPipe == 0 && err == nil, src is at EOF, and the
    56  		// transfer is complete.
    57  		handled = handled || (err != syscall.EINVAL)
    58  		if err != nil || inPipe == 0 {
    59  			break
    60  		}
    61  		p.data += inPipe
    62  
    63  		n, err = splicePump(dst, p.rfd, inPipe)
    64  		if n > 0 {
    65  			written += int64(n)
    66  			remain -= int64(n)
    67  			p.data -= n
    68  		}
    69  	}
    70  	if err != nil {
    71  		return written, handled, err
    72  	}
    73  	return written, true, nil
    74  }
    75  
    76  // spliceDrain moves data from a socket to a pipe.
    77  //
    78  // Invariant: when entering spliceDrain, the pipe is empty. It is either in its
    79  // initial state, or splicePump has emptied it previously.
    80  //
    81  // Given this, spliceDrain can reasonably assume that the pipe is ready for
    82  // writing, so if splice returns EAGAIN, it must be because the socket is not
    83  // ready for reading.
    84  //
    85  // If spliceDrain returns (0, nil), src is at EOF.
    86  func spliceDrain(pipefd int, sock *FD, max int) (int, error) {
    87  	if err := sock.readLock(); err != nil {
    88  		return 0, err
    89  	}
    90  	defer sock.readUnlock()
    91  	if err := sock.pd.prepareRead(sock.isFile); err != nil {
    92  		return 0, err
    93  	}
    94  	for {
    95  		// In theory calling splice(2) with SPLICE_F_NONBLOCK could end up an infinite loop here,
    96  		// because it could return EAGAIN ceaselessly when the write end of the pipe is full,
    97  		// but this shouldn't be a concern here, since the pipe buffer must be sufficient for
    98  		// this data transmission on the basis of the workflow in Splice.
    99  		n, err := splice(pipefd, sock.Sysfd, max, spliceNonblock)
   100  		if err == syscall.EINTR {
   101  			continue
   102  		}
   103  		if err != syscall.EAGAIN {
   104  			return n, err
   105  		}
   106  		if sock.pd.pollable() {
   107  			if err := sock.pd.waitRead(sock.isFile); err != nil {
   108  				return n, err
   109  			}
   110  		}
   111  	}
   112  }
   113  
   114  // splicePump moves all the buffered data from a pipe to a socket.
   115  //
   116  // Invariant: when entering splicePump, there are exactly inPipe
   117  // bytes of data in the pipe, from a previous call to spliceDrain.
   118  //
   119  // By analogy to the condition from spliceDrain, splicePump
   120  // only needs to poll the socket for readiness, if splice returns
   121  // EAGAIN.
   122  //
   123  // If splicePump cannot move all the data in a single call to
   124  // splice(2), it loops over the buffered data until it has written
   125  // all of it to the socket. This behavior is similar to the Write
   126  // step of an io.Copy in userspace.
   127  func splicePump(sock *FD, pipefd int, inPipe int) (int, error) {
   128  	if err := sock.writeLock(); err != nil {
   129  		return 0, err
   130  	}
   131  	defer sock.writeUnlock()
   132  	if err := sock.pd.prepareWrite(sock.isFile); err != nil {
   133  		return 0, err
   134  	}
   135  	written := 0
   136  	for inPipe > 0 {
   137  		// In theory calling splice(2) with SPLICE_F_NONBLOCK could end up an infinite loop here,
   138  		// because it could return EAGAIN ceaselessly when the read end of the pipe is empty,
   139  		// but this shouldn't be a concern here, since the pipe buffer must contain inPipe size of
   140  		// data on the basis of the workflow in Splice.
   141  		n, err := splice(sock.Sysfd, pipefd, inPipe, spliceNonblock)
   142  		if err == syscall.EINTR {
   143  			continue
   144  		}
   145  		// Here, the condition n == 0 && err == nil should never be
   146  		// observed, since Splice controls the write side of the pipe.
   147  		if n > 0 {
   148  			inPipe -= n
   149  			written += n
   150  			continue
   151  		}
   152  		if err != syscall.EAGAIN {
   153  			return written, err
   154  		}
   155  		if sock.pd.pollable() {
   156  			if err := sock.pd.waitWrite(sock.isFile); err != nil {
   157  				return written, err
   158  			}
   159  		}
   160  	}
   161  	return written, nil
   162  }
   163  
   164  // splice wraps the splice system call. Since the current implementation
   165  // only uses splice on sockets and pipes, the offset arguments are unused.
   166  // splice returns int instead of int64, because callers never ask it to
   167  // move more data in a single call than can fit in an int32.
   168  func splice(out int, in int, max int, flags int) (int, error) {
   169  	n, err := syscall.Splice(in, nil, out, nil, max, flags)
   170  	return int(n), err
   171  }
   172  
   173  type splicePipeFields struct {
   174  	rfd  int
   175  	wfd  int
   176  	data int
   177  }
   178  
   179  type splicePipe struct {
   180  	splicePipeFields
   181  	cleanup runtime.Cleanup
   182  }
   183  
   184  // splicePipePool caches pipes to avoid high-frequency construction and destruction of pipe buffers.
   185  // The garbage collector will free all pipes in the sync.Pool periodically, thus we need to set up
   186  // a finalizer for each pipe to close its file descriptors before the actual GC.
   187  var splicePipePool = sync.Pool{New: newPoolPipe}
   188  
   189  func newPoolPipe() any {
   190  	// Discard the error which occurred during the creation of pipe buffer,
   191  	// redirecting the data transmission to the conventional way utilizing read() + write() as a fallback.
   192  	p := newPipe()
   193  	if p == nil {
   194  		return nil
   195  	}
   196  
   197  	p.cleanup = runtime.AddCleanup(p, func(spf splicePipeFields) {
   198  		destroyPipe(&splicePipe{splicePipeFields: spf})
   199  	}, p.splicePipeFields)
   200  	return p
   201  }
   202  
   203  // getPipe tries to acquire a pipe buffer from the pool or create a new one with newPipe() if it gets nil from the cache.
   204  func getPipe() (*splicePipe, error) {
   205  	v := splicePipePool.Get()
   206  	if v == nil {
   207  		return nil, syscall.EINVAL
   208  	}
   209  	return v.(*splicePipe), nil
   210  }
   211  
   212  func putPipe(p *splicePipe) {
   213  	// If there is still data left in the pipe,
   214  	// then close and discard it instead of putting it back into the pool.
   215  	if p.data != 0 {
   216  		p.cleanup.Stop()
   217  		destroyPipe(p)
   218  		return
   219  	}
   220  	splicePipePool.Put(p)
   221  }
   222  
   223  // newPipe sets up a pipe for a splice operation.
   224  func newPipe() *splicePipe {
   225  	var fds [2]int
   226  	if err := syscall.Pipe2(fds[:], syscall.O_CLOEXEC|syscall.O_NONBLOCK); err != nil {
   227  		return nil
   228  	}
   229  
   230  	// Splice will loop writing maxSpliceSize bytes from the source to the pipe,
   231  	// and then write those bytes from the pipe to the destination.
   232  	// Set the pipe buffer size to maxSpliceSize to optimize that.
   233  	// Ignore errors here, as a smaller buffer size will work,
   234  	// although it will require more system calls.
   235  	unix.Fcntl(fds[0], syscall.F_SETPIPE_SZ, maxSpliceSize)
   236  
   237  	return &splicePipe{splicePipeFields: splicePipeFields{rfd: fds[0], wfd: fds[1]}}
   238  }
   239  
   240  // destroyPipe destroys a pipe.
   241  func destroyPipe(p *splicePipe) {
   242  	CloseFunc(p.rfd)
   243  	CloseFunc(p.wfd)
   244  }
   245  

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