// Copyright 2021 The Go Authors. All rights reserved. // Use of this source code is governed by a BSD-style // license that can be found in the LICENSE file. package pkgbits // A SectionKind indicates a section, as well as the ordering of sections within // unified export data. Any object given a dedicated section can be referred to // via a section / index pair (and thus dereferenced) in other sections. type SectionKind int32 // TODO(markfreeman): Replace with uint8. const ( SectionString SectionKind = iota SectionMeta SectionPosBase SectionPkg SectionName SectionType SectionObj SectionObjExt SectionObjDict SectionBody numRelocs = iota ) // An Index represents a bitstream element index *within* (i.e., relative to) a // particular section. type Index int32 // An AbsElemIdx, or absolute element index, is an index into the elements // that is not relative to some other index. type AbsElemIdx = uint32 // TODO(markfreeman): Make this its own type. // A RelElemIdx, or relative element index, is an index into the elements // relative to some other index, such as the start of a section. type RelElemIdx = Index /* All elements are preceded by a reference table. Reference tables provide an additional indirection layer for element references. That is, for element A to reference element B, A encodes the reference table index pointing to B, rather than the table entry itself. # Functional Considerations Reference table layout is important primarily to the UIR linker. After noding, the UIR linker sees a UIR file for each package with imported objects represented as stubs. In a simple sense, the job of the UIR linker is to merge these "stubbed" UIR files into a single "linked" UIR file for the target package with stubs replaced by object definitions. To do this, the UIR linker walks each stubbed UIR file and pulls in elements in dependency order; that is, if A references B, then B must be placed into the linked UIR file first. This depth-first traversal is done by recursing through each element's reference table. When placing A in the linked UIR file, the reference table entry for B must be updated, since B is unlikely to be at the same relative element index as it was in the stubbed UIR file. Without reference tables, the UIR linker would need to read in the element to discover its references. Note that the UIR linker cannot jump directly to the reference locations after discovering merely the type of the element; variable-width primitives prevent this. After updating the reference table, the rest of the element may be copied directly into the linked UIR file. Note that the UIR linker may decide to read in the element anyway (for unrelated reasons). In short, reference tables provide an efficient mechanism for traversing, discovering, and updating element references during UIR linking. # Storage Considerations Reference tables also have compactness benefits: - If A refers to B multiple times, the entry is deduplicated and referred to more compactly by the index. - Relative (to a section) element indices are typically smaller than absolute element indices, and thus fit into smaller varints. - Most elements do not reference many elements; thus table size indicators and table indices are typically a byte each. Thus, the storage performance is as follows: +-----------------------------+-----------+--------------+ | Scenario | Best Case | Typical Case | +-----------------------------+-----------+--------------+ | First reference from A to B | 3 Bytes | 4 Bytes | | Other reference from A to B | 1 Byte | 1 Byte | +-----------------------------+-----------+--------------+ The typical case for the first scenario changes because many sections have more than 127 (range of a 1-byte uvarint) elements and thus the relative index is typically 2 bytes, though this depends on the distribution of referenced indices within the section. The second does not because most elements do not reference more than 127 elements and the table index can thus keep to 1 byte. Typically, A will only reference B once, so most references are 4 bytes. */ // A RefTableEntry is an entry in an element's reference table. All // elements are preceded by a reference table which provides locations // for referenced elements. type RefTableEntry struct { Kind SectionKind Idx RelElemIdx } // Reserved indices within the [SectionMeta] section. const ( PublicRootIdx RelElemIdx = 0 PrivateRootIdx RelElemIdx = 1 )